Tuesday, 15 December 2015
Monday, 23 November 2015
Concept Art for Platform Game
Concept art: Platform game character
My character is in an exaggerated style as that tends to be the sort of style I draw kind of
well. It's easy enough to tell she is exaggerated given her proportion, large eyes and, well,her cat ears and tail. Her design is pretty simple I guess. She has rather short brown hair with some white material woven into it on her left. And above that, two cat ears which match her hair colour, she has a hoop in the left ear and a green as well as a purple stud in the right. With the ears she also has a long dark brown tail with a paler tip. She wears a small green collar around her neck with a bell which matches her belt, as well as a short green dress with a cropped black jacket with white lining and a grey hood. Finally, long black socks wit a green ribbon above and some white frill, the same as the finger less gloves she has, andddd white pirate style boots. She fits into my game as it is essentially about a cat trying to destroy the world called 'Kuro-Neko sama' Although initially her name was going to be Nagisa. You progress through each level as the cat, obtaining objects such as guns, bombs, dynamite and Yen. Each level is set in the main capital of a country, and you blow up the country once you have gathered all of the objects. Given the objective, it's pretty obvious that you don't play as the protagonist, I haven't even got one. It's all about the antagonist. Though I'm happy enough with my game so far. There was a huge design flaw I made. And that is although I can draw females and the like to scale and such, I can't do pixel art very well, if at all. So she looks nothing like this in the game. So I guess I'll class this as her in her human hybrid form. In the game is is basically a plain, small and black cat with green eyes... Yeah I'm no good with pixels.
Legal And Ethical
I don't know if there would be any legal issues? I mean, people may not be happy blowing up their own country and to a degree, the concept may be seen as controversial. Then you've also got copyrighted images as I did get the from google and did not take them myself.
Ethically we return to the subject of destroying countries. I had England, Egypt, America, Japan and France. Now I certainly see why there could be an issue here. And that is because while I was making my game I did have a Paris themed level, and some time into making it, Paris obviously faced a deal of terrorist attacks so I did have to change this level as it may have been viewed as inappropriate after the tragedy a few weeks ago.
Computer Game Graphics
Graphics Specification
Mood Board For Main Character
This is near enough entirely consistent of cats and cat girls I have seen in anime. Although I do have a few things in this that I like, as in the male characters uniform as those tend to be the clothes I draw pretty frequently. This mood board is also mainly based around the game 'NekoPara' )The brown haired girl and white hair girl) As I enjoy the game and really like the style they have.
Mood Board For Levels
These countries are basically the scenery inspiration for all of my levels. There is England, America, France, Egypt as well as Japan. These are all near enough famous land marks from each of the countries, the Eiffel tower, shrines, pyramids, Statue of Liberty and Big Ben.
Tuesday, 27 October 2015
Ethics: Impacts of computer games on society
Ethics: Impacts of computer games on society
Gaming is as popular as ever.
Anyone and everyone plays games in some form or another, be it Candy Crush on a
phone or Call of Duty on an Xbox. Gaming has a heavy influence on a great deal
of people, so much so that many ‘Hard core’ gamers will spend hours, maybe even
days just binge playing a game. A good example of severe dedication to gaming,
or certain games is a man who was very in to Fallout. A heavily popular game,
one man collected Bottle caps (used as currency in the game.) For a great deal
of years. And as soon as the fourth installment was announced he posted the
picture of his collection on the internet, sent it to the developers (I think)
and because of his dedication, they sent him the game for free. Obviously this
isn’t a bad thing as far as games are concerned, but there are some cases where
gaming has been the cause of violence and even severe neglect.
In one case of the ugly side of
gaming is where a middle aged man attacked a younger boy for killing his character
on the first person shooter game; Call of Duty. The case was a 13 year old boy
gunned down the man’s avatar and gloated about it. The man, obviously outraged,
stormed from his house and assaulted the 13 year old as he was playing the game
at a friend’s house nearby. Although this was a severe over reaction, the man
did acknowledge the fact he was out of order and has apologised since. But this
does show that video games do have the potential to have a severely negative effect
on someone. If someone is far too heavily invested with a game. So they have
the potential to make people violent, though I do believe this isn’t overly
common.
Another negative where gaming is
concerned, is neglect. Although, like before, this isn’t too common. It isn’t
unheard of. There are a few cases where parents, carers or owners have actually
neglected pets or children due to being immersed within a video game. Again,
this isn’t so common, it does happen. There is one case on the internet where
one dedicated gamer did indeed forget to feed their pet dog due to being so far
into their game. They hadn’t fed it for quite a long period of time, causing
the dog to become a little under nourished. This is alongside the fact he didn’t
bother taking it for walks and the like. So yep, there are other effects, and
neglect is one of them.
Alongside ethics is the objectification of women avatars within the game industry. They are given rather unrealistic
feature… And larger assets than normal (You know what I mean) which seem to
defy gravity, and admittedly skimpy outfits. This objectification is considered
very controversial as women find these females provide unrealistic standards
for female gamers. So it doesn’t have a great impact to the degree that some
are offended by the appearance of female characters. Though this is most of the
time the case, many don’t pay attention to the strong personalities they are
given. So games can also cause a deal of controversy.
And yeah, sure game can have the
potential to bring out the worst in people, it is very rare. I say this because
there are far more examples of games having positive effects rather than negative
effects on those who play. This is because it is said to be able to improve
hand eye coordination. And a normal human is said to only be able to track four
objects at a time, whilst experienced gamers are able to track seven. Many
people also argue that gamers are social introvert and don’t go out much. But
with Xbox live and on things like HALO matches. Gamers are able to communicate
with one another and make new friends. So to a degree it is socially
beneficial. They also reduce stress and even have the potential to help
dyslexia. As you can see, although there are some setbacks and the like. These cases
are very few and the positives certainly outweigh the negatives with gaming.
So to conclude, with gaming; yes, there are things that represent it as a bad, or potentially violent hobby. But this ultimately isn't the case.
Pros of gaming:
.Improves hand eye coordination
.Can educate the player (Mainly with games set in a different historical period.)
.Research shows it has the potential to over come dyslexia
.Helps people make faster decisions and evaluate situations quicker
.Reduces stress and helps patience improve
.Increase social skills and help a gamer build a wider circle of friends
.Improved reaction times
.They are just fun in general and make people happy
.Can make people fitter, given the progression of motion sensor games
.It can actually reduce physical pain. Researchers have found it can reduce physical pain because it is a good distraction.
.It can be beneficial for vision. Things is because gamers pay close attention to surroundings in games.
Cons of gaming:
.It's expensive, from consoles to games to software. It really isn't a particularly cheap hobby
.Can lead to eye strain if played for long periods of time
.Lead to lack of fitness if it is normal console and controller
.Games can become addictive. This may cause gamers to distance themselves from friends and family
.It is said to promote violence with games such as Grand Theft Auto etc.
.Can also promote the objectification of women given how some females are presented. (Like Juliet from Lollipop chainsaw, as presented above.)
.Distracts gamers like students from things like chores and homework
.It could cause depression if a gamer was so immersed in a game that it made the real world seem not as good as the virtual reality they became attached to
.If the gamer becomes too invested in a game they can become socially withdrawn and can hold back their social skills.
Game Genres
Game Genres
RPG (Role Playing Game)
RPG: RPG stands
for ‘Role Playing Game’ This genre is becoming vastly popular given the new popularization of Japanese influences, the Japanese are certainly most famous
for the production of RPG games (From Otome to murder mystery etc.)
In RPG games it is rather self-explanatory, you do not play
as yourself, but usually a set character who is already designed for you etc.
It isn’t like a lot of games where you are able to do what you like and customize your player and basically be yourself. You are generally given a backstory or a feel of your characters personality or situation in RPG games
and proceed to play as the character. Hence it being called a role play game.
RPG games are directed at almost all audiences. From younger
girls to older boys. It depends on the kind of games you want to play. It has a
vast range, more common for the female audience would be the romance RPG games
like Amnesia. And for males more so Fallout.
Game: Mad Father
Platform: PC
Mad Father: Mad
father is an RPG suitable for most audiences, more so teenagers I would have
thought; and given the game play as well, I suppose it is slightly more
directed at females. I only assume this given the very cute art style that
ranges from detailed to pixel.
In this RPG game you journey as a young girl, trying to save
her father from death as the ghosts of the people he has brutally murdered come
back for revenge. As well as an RPG it does contain puzzle and strategy
solving elements.
Fantasy
Fantasy: Fantasy
is a very popular genre among earlier gamers as some of the most classic games of which people have played, are fantasy, and probably the most loved
series of all would be Final Fantasy. Bust concerning fantasy, the genre seems
to be dying out a lot recently. Replaced by other games such as Call of Duty
and more violent games than ones that have a story with depth and consistency.
Fantasy games usually contain imaginative characters and scenery as well as
enemies and are generally full of story.
Fantasy very much like most of the other genres are suitable
for everyone, though more so teenage males given the more in depth story and
action packed game play. Although I can see why the style would heavily appeal
to a female audience.
Game: Final
Fantasy 7
Platform: PlayStation
Final Fantasy: Although
Final Fantasy does have the potential to be labelled as a Role Play Game it is
more so along the lines of, well, fantasy. This series generally follows Cloud
Strife, the main protagonist of the game, infamous for the buster sword. Former
soldier and mercenary, follow him as he unwraps the secrets of his past as the
plot thickens and reluctantly join the Eco terrorist group AVALANCHE to destroy
the evil Shinra Corporation harvesting the precious life stream from the earth.
Comedy
Comedy: Comedy
games are very popular among everyone in the gaming community as they are very
easy to play. And I don’t mean easy as in game play, but due to the
light-hearted nature of these games, everyone enjoys playing them Although sometimes comedy can be done to death
concerning certain games such as ‘Naughty Bear’ though is executed perfectly in
other such as ‘lollipop chainsaw’
Comedy games are for anybody, well, I say anybody, some
people parents are sensitive to toilet or dark humour on occasion because face
it, some people can’t handle being amused. Now, I’d sad this genre is targeted
toward anyone and everyone.
Game: Dead Rising
Platform: Xbox
360
Dead Rising: I know it doesn’t sound like it but this game
is real funny, you journey as Frank West through the zombie apocalypse, full of
sass and witty remarks there’s no better person to be when you’re about to die.
The comedy elements almost solely come from Frank but that isn’t a bad thing.
Although other characters do contribute, it is more so their stupidity which I
find to be hilarious. But there are also a series of ridiculous concepts and
Easter eggs that add to this experience. As utterly ridiculous and well
executed this game is you have to scratch your head at some points and face
plant as you start to question why you even bother trying to save anyone in
this game.
Simulation
Simulation: Simulation
is quite a lot like an RPG in some ways (though it is very much dependent on
the game.) But Simulation games cover a variety of subjects from driving to
farming and there’s even a goat simulator (Don’t ask me why anyone would buy
that because I honestly have no idea whatsoever.) In short, the player acts out
tasks that are simulated into a game, like driving games when you turn the
remote and the screen turns with you etc. But a very popular new Simulator that
is heavily influenced by anime and Japanese culture, is taking the internet by
storm. And that is Yandere simulator.
Simulators are also directed toward a very large audience as
you can near enough do whatever you’d like in them. There are so many that it
can really cater to all interests that anyone may have. There’s probably a
simulator for any gamer out there, considering there is one where you are a
goat I honestly don’t see why not.
Game: Yandere
Simulator
Platform: PC
Yandere Simulator: Yandere
simulator is a rising game popular among almost the entire gaming community. It
is directed toward all audiences and all gamers as it contains humour,
violence, gore, extra features, motives etc. I find it to be suitable for both
males and females as it is honestly just a game that covers everything.
This simulator is in short, weird. You simulate
a Yandere girl (Very popular in anime, like Yuno from Future Diary.) Yandere
meaning sick and in love. (Yan: To be sick, messed up and deredre: To be in
love.) And in this simulation you must kill any female (or even male students)
who get close to your senpai. So you simulate a very crazy female student that
carries all of the anime stereo types with her.
Romance/ Otome
Romance/ Otome:
As previously stated, Japanese games and culture is becoming a heavy influence
in the western world lately, and this is promoting girls to play more games,
because a lot of game that Japan produce are Otome games or ‘Romance.’ In most
romance games you play a female or male and chose a member of the opposite (or
same gender, wherever you swing.) And take a route with them through a story
that will general have more than one potential outcome.
These are obviously generally more directed to the female
community. Although males do play, it is heavily directed toward teenage girls
who are really mopey because their boyfriend isn’t the imaginary hot guy on the
computer screen.
Game: Amnesia
Platform: PS Vita
Amnesia:
Playing as the female protagonist Heroine, you journey through a chosen world
in search of your memories. Sounds pretty cool right? Well here comes the
romance, you chose a male to journey with in their own world (The options are
diamond, heart, clubs, spades and joker world.) But once you have chosen a male
you must hide the fact you don’t have your memories as your invisible friend
helps you keep that a secret for some reason, just don’t ask me why; I haven’t
finished the game and it’s confusing me.
Survival Horror
Horror: This
genre is a very much you love it or you hate it kind of deal and is certainly
not for those who are complete wusses. Now, with horror there is a very large
fan base, but again, there really is no in between so hasn’t much of a larger
following in comparison to other genre based games, like Call of Duty kind of
first person shooters aimed at 12 year olds. Horror games have a wide range of
monsters, creatures and the like they can use in order to instill fear on the
unsuspecting gamer. And as much
as I love this genre it’s hard to get it right. Many producers think jump scares equal quality, but this isn’t the case.
as I love this genre it’s hard to get it right. Many producers think jump scares equal quality, but this isn’t the case.
Horror is certainly not directed specifically toward the
female audience. I’m not being sexist, it’s just true. I found myself unable to
even play the Silent Hills demo without my female friends in the room either
screaming or looking as if they were going to cry. I’d certainly say they are
more so for the male audience who can stomach it.
Game: Silent hill
2
Platform: PlayStation
Silent Hill 2:
Journey through Silent Hill as James Sunderland and discover why you’re there.
With messed up barely human creatures around every turn, it’s hard not to
grimace at these enemies. Though monsters aren’t the only thing you’ll have to
face, they may be scary but this game bring you face to face with your own
fear. This disturbing game isn’t terrifying just because it’s full of other
worldly monsters, but also because the atmosphere throughout the entire game
with have your spine tingling and any gamer would be on the edge of their seat
the whole way through.
Action
Action: Action games cover a large
spectrum of gaming, almost every game within the industry contains some kind of
actions so anything can really be classed as such, even from DanganRonpa to Ratchet
and Clank. Action games tend to have a heavy deal of interactive game play where
you usually battle to defeat enemies and bosses. Like every game ever you are given a motive and you must follow that through by battling through a world or
a level in order to achieve your goal. That’s what it is normally like anyway.
Concerning
the audience action games are suitable for, I’d say anyone. It covers such a
wide range I honestly don’t see anything restricting someone from playing a
game in the genre. It just covers so many games, you will find action in
almost every game you’ve ever played. Although I figure that some won’t be
suitable for a younger audience, but come on, these games are awesome.
Game: Bio shock
Platform: Xbox 360
Bio shock: Bio shock is an action
game filled with missions and great game play and action scenes. As big daddy
you can either save the little sister who you meet and help you along the way,
or you can harvest the young girls in order to obtain ADAM (you monster.) This
style is very heavily steam punk based and has a very original style to it. The
action element comes from battling other big daddies and those who are infected
with ADAM. The fight scenes are very well done and the game play is very
original. With plot twists everywhere I don’t know anyone who doesn’t love this
game.
Rhythm
Rhythm: Music games in the west
aren’t particularly common unless you’re drunk on a Saturday and are next to an
arcade about to dance platforms. Although this genre is not particularly popular
or famous, it is a very big thing in the east. Music games rely on a number of
things, tactics to speed to difficult choices. It covers a very large spectrum
of game play. (Actually I was lying, rhythm games are kind of popular in the West, though is almost exclusively guitar Hero.)
Guys
will not play this. No man I don’t think has ever played this. I personally
hate this game though a deal of girls I have met online that live in Japan, can
confirm that LoveLive! School Idol Festival is VERY popular. Originally an
anime, there are arcades and bars solely dedicated to the idol group. But in
short concerning music games, no one has to fall under a certain age range or
gender category, they just have to like music.
Game: LoveLive! School Idol
Festival
Platform: Phone
LoveLive! School Idol
Festival: I…
I don’t know where to start with this game. You tap the screen in order to get
the points and get your music to line up and sound perfect. There’s a lot of
pink… and singing… And… That’s about it. There are also collectible stickers
within the game and a story mode where you are also a manager of sorts. There
really is no structure and any music game, and this is just very very solid
proof of that. Although it does have a story mode, I don’t see why.
Adventure
Adventure: Adventure games are some of
the earliest that were released on Play Stations and Xboxes, basically any
platform you are able to think of. And these adventure games remain some of the
most famous up to date and have almost evolved, like The Legend Of Zelda and
Mario. Classics and they are still some of the most famously played games up to
date. Adventure games generally follow an imaginary world where you venture
through as an optional or non optional character. The most classic objective is
to save a princess (I’m looking at you Mario.)
Age
range wise, these are generally very child friendly games, although occasionally there are some with… How should I put this? Questionable morals. Anyway, most
adventure games are very much suitable for a wide range. And they appeal to everyone,
especially the classics.
Game: Pokemon
Platform: Nintendo
Pokemon: Pokemon is a true Nintendo
classic, probably played by everyone at some point or another this series
remains strong with numerous games as well as it’s own TV show and a center dedicated
to it in the heart of Tokyo, Japan. In this game you play as Ash, a young
Pokemon trainer. And as the famous catchphrase goes, the aim of the game is
that you gotta catch ‘em all.
Point and Click
Point and Click: Point
and click mainly means plan out carefully in order to obtain the desired
result. And this usually determines how you end the game. From taking over
castles to ensuring everyone stays alive there are a very large deal of point
and click games out there. It involves brain power and making sure you plan out
every little detail perfectly. Point and click can have a deal of action in it
though. Very much like the walking dead game where you play as Clementine or
Lee and have to point and click in order to avoid walkers etc.
Suitable for all I imagine. Although some of these games can
be gory. So obviously, again, younger gamers won’t be able to play them but
aside from that there are ones targeted specifically at boys and others for
girls. And the same goes for age ranges. It just really depends on the content
in this situation rather than the genre.
Game: Until Dawn
Platform:
PlayStation 4
Until
Dawn: This is a very new game, taking the community by storm. This game was
a dig deal production a few years ago but eventually faded away so when it
returned, we expected a lot from it and sure enough, it lived up to the hype.
No doubt about it. Play as every character and plan how to get each one of them
to survive the night. Though not as easy as it sounds, not at all. To survive
you must think of the consequences of every action you make because every right
choice you think you’re making, it’s probably wrong.
Tuesday, 6 October 2015
Game concept and characters
Style of the game:
The style of this
game is heavily influenced by Eastern styles. Mainly manga and anime, so exaggerated. The
characters are very much anime based given the large eyes that are unusual
shapes are well as their natural hair colours being well, un-natural (Light blues
etc.) And the completely unrealistic proportions (Even I'm gonna admit that I
drew the boobs too big, okay? I swear I'm not a pervert.) But yes, it's not so
much Western influenced concerning character design. I just honestly prefer
manga because it's a style that appeals to me. As well as the East is having a
far heavier influence now a days where design is concerned. The characters are
3D rather than 2D as it works better with the genre and style of the game.
Mainly given that most horror games aren't particularly scary if they are 2D
unless they really build up atmosphere and tension (Such as Mad Father.)
Visually with that
characters I wanted them to look very sweet and rather bright so as the game
continues you can gradually see their bright colours fade (Like Yui's bright
green eyes gradually turn very dark green and lose the shine in them.) and see
them darker and dirtier to show the effects your actions are having on them.
Especially with Kadae. This is mainly because you feel for the characters if
you kind of watch the hope fade from them gradually. It also makes the player
feel conflicted and this is because the more selfish or bad choices you make,
the faster you'll see them dullen. The player will see themselves having a
direct effect on the girls. To a degree the brightness of the girls shows you
how much hope they have left. So bright colours are used so I can darken them
as the game progresses.
With the background
and scenery, it is kind of cartoonish but based around realistic ideas. As I
don't want it to look totally real because it should fit in with the style of
the characters. Again, very much Eastern manga and anime. And as it is set in
Japan (It was originally going to be set in Middle America but I decided
against it given the style I drew the characters.) But yes, as it is in Japan
it will have building such as temples and probably a number of shrines. The
buildings will also have features like sliding doors, specifically Japanese
products in supermarkets etc. And lockers for shoes in schools. Anyway, the
setting will just all be Japanese, you know, given it's set in Japan.
The all around
atmosphere I want the style to generate is very dark and sinister. As the
entire game is obviously a horror. Though it does have jump scares, that's not
all I want it to be about. Many fail to realize that scary house plus jump scare, does not equal horror. The scenery and the setting will generate a
tense and scary atmosphere which will really add to the experience.
Concept
The basic idea of this game is that you journey as a
17 year old girl named Kadae Aoi. On a mission to find her missing sister,
(Mizore Aoi) she manages to get into a
car crash. Following this, the player,
now Kadae wakes up on the outskirts of a small town; seemingly abandoned and
on their own, the player must venture into the small town of Yami No Taki where
they will come face to face with more than just their worst nightmares, but
also choices that will bring out the darkness in those who play.
Opening scene: Setting
The player is shown to be the main character,
Kadae Aoi. (In this small section, the player watches the Kadae in the car and
they are not able to play at this point. This is a short video before the game
starts.) The game starts with Kadae driving down a long country road in the
middle of the night whilst she listens to the radio, she notices the presenter
starts to talk of a recent strain of disappearances. Mostly involving teenagers
and younger children. Hearing this she picks up a case file from the passenger
seat, whilst still focused on the road. With the name 'Mizore Aoi' printed
across the front, to the right of the name; a picture of a young 10 year old
girl with deep blue hair. Kadae gives the file a concerned and slightly sad look
before the radio then starts to produce static and then white noise. Wincing in pain from the sound she drops the file, in an attempt to retrieve it she
looks back from the road, picks it from the floor and then places the file back
on the passenger seat with a look of annoyance. Looking back up, there is a
young girl covered in blood stumbling across the road. Kadae then swerves in
order to avoid the young girl and crashes into a tree. The screen then cuts to
black while the title of the game (Yami No Taki.) appears in white lettering
while eerie music plays in the background.
Waking up on the main road of a town known only
as 'Yami No Taki', seemingly abandoned years ago. Kadae has obviously been
knocked out from the crash. She has nothing with her aside from the case file
thrown lazily besides her, including a small rusted key. Now the player is able to manipulate and control Kadae and play as her. You are able to explore
the entire town including the few houses, stores and school. As well as the
dense forest before Yami No Taki, though you can only go a distance in before
you end back up at the main road into town.
Characters:
Kadae Aoi
Role: Protagonist
Age: 17
Status: Alive

Yui Mukami
Role: Supporting Protagonist
Age: 11
Status: Alive (Choices the player makes will determine her survival)
Role: Protagonist
Age: 17
Status: Alive
Appearance: Kadae has extremely long
pale blue hair that falls a little past her wait. She has a mixture of both
deep blue and purple eyes, very much similar to her mothers. Usually wears a
slim black waist coat with a dusty blue belt and under that a dark blue vest top
that is too lose. Along with this she has black finger less gloves and deep grey
jeans that are slightly baggy , attached to these jeans she has a small brown
bag that wraps around her thigh. She also ties a work tie around her waist to
act as a belt. And lastly she has large black boots tied together with long sky
blue ribbons with purple socks slightly over shooting the boots.
About: Kadae Aoi is an independent young female who, lives on her own with her younger sister, Mizore,
in a small flat in the city of Tokyo. After her neglectful parents abandoned
them both at 15 and 7, Kadae has raised and loved her sister throughout her
entire life so has a very close connection with her.
When their parents
left the two girls to fend for themselves, Kadae lied about her age so she
would still be able to look after young Mizore. And she soon moved them both
from Akihabara to the center of Tokyo. Then, at the age of 16 Kadae dropped out of college and joined a police
academy in order to protect both her self and her little sister. With her intelligence and physical endurance, she isn't far off from already graduating the academy.
Kadae is very
intelligent, though when it comes to personal decisions she tends not to think
of the consequences and goes with her heart rather than her head.
Health Bar:
Playing as Kadae you have a health bar that will go down if you are attacked. This can be either be by a boss or a minor enemy, so it is best to prepare yourself. Different enemies will determine how much your health goes down. It's a very basic health bar found in almost every game.
Yui Mukami
Role: Supporting Protagonist
Age: 11
Status: Alive (Choices the player makes will determine her survival)
Appearance: She has short red hair
that gradually grows in length and it covers around half of her neck. Yui
usually wears her uniform, a mid length, to short white dress with knee high
grey socks and light pink baseball boots, which happen to be the same colour of
the small cape and tie on her uniform which has two narrow black stripes along
the bottoms of it. She previously had 2 large and innocent emerald green eyes
until one was taken from her and now she styles her fringe so it covers the
empty socket. Obviously when you meet her, the uniform is not pristine but
rather ragged and filthy.
About: From the Osaka,
Yui is a sweet young girl who progresses well at school and is loved by almost
all who meet her. Intelligent and strong she is fulled by determination and
will do anything to achieve any goals she has in mind.
Yui was raised in a
orphanage as her mother died during childbirth and her father is an alcoholic,
she no interest in the people around her because she is a very distant and
recluse character. Although, those who she is familiar with, she is very
comfortable around. Yui is also a very trust worthy girl as she strives to be
someone others can rely on. She mainly does this as she doesn't want to be
anything like her father who abused her when she was younger. By striving to be
a reliable person she hopes that she won't live in her fathers shadow or grow
up to be anything like him.
Given her past she
has a deep dislike for those who do not appreciate all they have, and those who take their lives for granted.
Health Bar:
Much like Kadae, she has a
bar for her health, but it will go down faster if she is attacked, seeing as
she is younger. (Giving her a weapon will ensure that she is able to protect
herself for a deal of time.) Though she has an extra bar, and this is for intellect and memory. Yui has a special feature and that means she retains
information that she reads in books so she will remember information for the
player if they forget something. For example: Is this plant poisonous? She will
be able to tell you if it is consumable. The less you pay attention or don't interact with her, the more important information she will forget.
Hitomi
Role: First Antagonist
Age:19
Status: Alive
Status: Alive
Appearance: Hitomi has a disturbing appearance as she is compiled of different body parts gathered from numerous
victims over the space of 3 years. From black to white, none of her body parts
are the same colour. Between the stitches you can see the strain that has been
put on the joints given the red sores and bruises all over her. She also has
brown tips on all of her hair whilst the rest is white from stress and terror,
she also has a small purple cross clip on the left side. Hitomi wears a deep
red vest top and a short red skirt, along side one long grey boot and another
smaller purple baseball boot. She has no eyes yet is able to see.
About: Driven crazy by the
horrors within Yami No Taki, Hitomi is almost a victim. Though the antagonist,
she was once a sweet and innocent girl, rational and determined. But that all
changed.
Hitomi was taken to
the town at the age of 15 with two of her friends, 15 and 16. When they first
arrived Hitomi explored the town by herself whilst her other two friends sought
out the mansion and stayed the in wait. And when she returned, she became so traumatized she refused to ever leave the mansion. And never told the others of
the horrors that lay beyond the house.
While there, they
all slowly started to starve and descend into madness; until it all became too
much, and driven crazy by hunger one of her friends murdered the other in her
sleep and tried to eat some of her, before committing suicide by jumping from
the fourth floor balcony. When Hitomi woke she was left alone, starving and on
the brink of death.
After these awful
events unfolded, Hitomi explored the mansion further in one last hope of
escaping wherever she was. She then found a secret passage leading to a laboratory, after finding a series of notes and books on lengthening her life
without having to need to eat, drink or sleep. And obviously this came with a
price, anyone who she would meet in the mansion she would murder and decapitate
in order to lengthen her own life span. And after so long, Hitomi finally rationalized she was helping them escape the hell she endured all those years ago.
Objects the player is able to obtain
The player is able
to hold up to 7 objects at a time (these do not include notes and keys, these
carry no weight so the player may hold on to as many as they wish.) These can
range from matches to weapons. And depending on how long the player determines
Yui is around, or alive, you may make her carry and additional 7. This will not
effect her speed or agility. Making her discard her own personal items will
effect what happens to her. So the player must chose carefully.
At the start of the
game Kadae does already have a few items with her kept in the bag wrapped
around her leg, this includes: Gun, torch with two extra batteries, a locket
with a picture of Mizore, 6 boiled sweets, a pen and a slip of paper containing
the address of the town. Yui does have a deal of items, these include: A small
stuffed toy, an old flip phone with only the flash camera functioning and a
sharp letter opener. Though you can not take them from her, only persuade her
to use them, discard them or let her gain enough trust in you to let you have a
certain item.
Keys: Quite obviously these are
used to unlock doors within the town, though more of the keys access the
mansion. The more keys obtained the more secrets that can be unlocked as they don't just open doors but things such as chests and safes.
Matches and candles: These are not needed for Kadae unless you lose the torch. You can collect these for characters like
Yui. Although providing her with either your own torch or a candle will be one
of many factors determining Yui's fate.
Notes: These will help you solve puzzles set around the town and the mansion, as well as provide you information on previous residents of Darkness Falls and other people who have been condemned there like Kadae.
Weapons: There are a series of items
that can be used as weapons throughout the town, including: Scalpel, kitchen
knife, rope, fireplace poker, penknife, these can be difficult to find if the
town has not been explored properly. A single weapon can be given to Ava.
Again, this action will also play a part in her fate.
Food: It is rare that you will find food within the game. The most food items there are include: Tinned food, energy bars and and sticks of gum. You may also scavenge, although some of the vegetation is poisonous and will end the game if consumed. Food can be given to Yui (Safe or poison.) And it will directly effect her.
Ammunition: Ammunition is found all over
the town and go to Kadaes gun she already had in the beginning of the game. This ammunition is limited and it is not recommended to be wasted unless up against a
boss or higher level enemy.
Other enemies health bars:
Minor enemies: Enemies such as will have
small health bars. Small swipes will half their health bar and a bigger
singular attack will kill minor enemies easily. These enemies aren't so much designed to be the death of the characters, but rather an inconvenience. It's
also used to test how well the player will protect Yui.
Strong enemies: Much like minor enemies,
they have smaller health bars than Kadae and Yui. Though they are far more
difficult to kill and are more likely to require either being impaled or
strangled in order to kill them. If the player is very good, they may be able
to kill them in physical combat.
Bosses: Main bosses will be a lot more difficult to kill. There are an estimated 7 located throughout the town
and to progress further they will have to be killed at some point. These bosses
have a considerably large health bar. They will go down a deal slower than Kadaes
or Yui's so the player will require tactics in order to kill them. They are not
able to be killed without weapons, although attacks such as punching will have
an effect.
Final Boss: Very large health bar and
very difficult to defeat, the final boss isn't easy to kill at all. Punching
and other physical kind of attacks will have no effect whatsoever.
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